What successful products teach us about web design

apple

Web design is a craft that is constantly evolving and yet also sometimes sabotaged. The moment a design is released, a new version is born. In the beginning, like a baby, it seems vulnerable and weak, but in time it grows up and becomes self-sufficient. Redesigning a website for its own sake doesn’t prove anything; quite the contrary, it reveals a lack of effectiveness on the part of the designer. Product design is a craft in which new versions come to life with increasing difficulty. We can learn a thing or two from it when designing for the Web. First, let’s look at some examples. How many designs for the iPhone has Apple released since 2007? The answer is one, with only two tweaks. How many Motorola phones for Android … Continue reading

Design the invisible to tell better stories on the web

story

For design to be meaningful we need to tell stories. We need to design the invisible, the cues, the messages and the extra detail hidden beneath the aesthetics. It’s all about the story. From verbal exchanges around the campfire to books, the web and everything in between, storytelling allows us to share, organize and process information more efficiently. It helps us understand our surroundings and make emotional connections to people, places and experiences. Web design lends itself perfectly to the conventions of storytelling, a universal process. However, the stories vary because they’re defined by culture, society, politics and religion. All of which need considering if you are to design stories that are relevant to your target audience.

Designers behind facebook timeline: 5 keys to creating a UI with soul

Jane-Smith

Nick Felton and Joey Flynn say that when creating a page to tell someone’s life story, you have to throw out the UI rulebook and study how people recount memories. For most of computing history, interfaces have been about function. Word processing programs help you compose documents. Banking websites help you make transactions. Sites like Flickr help you display and share photographs. But Facebook’s Timeline (the new version of the user profile which is slated to be released to the general public “in the next few weeks”) wanted to do something more: It wanted to convey a feeling. Two feelings actually: The feeling of telling someone your life story, and the feeling of memory–of remembering your own life.

The sketchbook of susan kare, the artist who gave computing a human face

susan-kare

Point, click. The gestures and metaphors of icon-driven computing feel so natural and effortless to us now, it seems strange to recall navigating in the digital world any other way. Until Apple’s debut of the Macintosh in 1984, however, mostof our interactions with computers looked more like this: How did we get from there to here? Read more By Steve Silberman for PLoS Blogs 22 Nov 2011.

For those who have heard Dan talking about social objects for beginners (and those who haven't)

As y’all will know, I’m fond of talking about “Social Objects” and how they pertain to“Marketing 2.0″. Even so, some people still get confused by what a Social Object actually is. So I wrote the following to clarify some more: The Social Object, in a nutshell, is the reason two people are talking to each other, as opposed to talking to somebody else. Human beings are social animals. We like to socialize. But if think about it, there needs to be a reason for it to happen in the first place. That reason, that “node” in the social network, is what we call the Social Object. Example A. You and your friend, Joe like to go bowling every Tuesday. The bowling is the Social Object. Read more By Hugh … Continue reading

The invisible side of design

As designers, we tend to get distracted by aesthetics of our designs, and often do not pay enough attention to the other, invisible side of our creations. This talk discusses the value of functionality, storytelling and thorough editorial work in Web. It argues about the significance of purpose, context and quality in our decisions. It also provides personal insights and practical examples of invisible design being used in practice. Read more By Vitaly Friedman for Speaker Deck, 11 Oct 2011.  

Steve Jobs wasn't a god, but let's give him his due

“Humour is the politeness of despair”, an approximate, Google-ish translation of “l’humour est la politesse du désespoir”, a saying attributed to noted post-WW2 Left Bank jazzman, writer, and engineer, Boris Vian, So, let’s start with the reverent, despairing humour of Chris Calloway in Wired magazine’s memorial to Steve Jobs: “Heaven got a major upgrade today…” Yes, I can see the dear leader in his new abode. Having climbed his last mountain, he summons Saint Peter and utters the words that he has heard throughout his life: “You’re doing it all wrong.” “Look at the name above the door, the typeface sucks, the kerning is off. The furniture is out of style – get something cleaner, fresher. And the stairs … We need something airier … I don’t know, glass? Come … Continue reading

15 tips on how successful people think

The world’s most successful people have one thing in common: they think differently from everyone else. This is how John C. Maxwell introduces his New York Times bestseller, How Successful People Think (he’s also written a ton of leadership books, which have sold around 19 million copies worldwide). Because we also believe that smart thinking will change your life, we picked up a copy from Barnes & Noble. Here are the best takeaways. Read more By Aimee Groth for Business Insider, 29 Sept 2011.